524 B
524 B
Simplifier
Specifies how to simplify when creating HLODMesh.
Currently, there are two methods available: None and UnityMeshSimplifier.
None
We do not simplify when creating HLODMesh.
UnityMeshSimplifier
We simplify using UnityMeshSimplifier.
Polygon Ratio: Sets the rate at which the polygon is reduced.
Triangle Range: Sets the maximum/minimum number of polygons after simplification.