33 lines
673 B
C#
33 lines
673 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.HLODSystem.Simplifier
|
|
{
|
|
class None : ISimplifier
|
|
{
|
|
[InitializeOnLoadMethod]
|
|
static void RegisterType()
|
|
{
|
|
//This simplifier should be first always.
|
|
SimplifierTypes.RegisterType(typeof(None), -1);
|
|
}
|
|
|
|
public None(SerializableDynamicObject simplifierOptions)
|
|
{
|
|
|
|
}
|
|
|
|
public IEnumerator Simplify(HLODBuildInfo info)
|
|
{
|
|
yield break;
|
|
}
|
|
|
|
public void SimplifyImmidiate(HLODBuildInfo buildInfo)
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|