20 lines
547 B
C#

using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
namespace Unity.HLODSystem
{
public static class HLODDataSerializer
{
public static void Write(Stream stream, HLODData data)
{
BinaryFormatter formatter = new BinaryFormatter();
formatter.Serialize(stream, data);
}
public static HLODData Read(Stream stream)
{
BinaryFormatter formatter = new BinaryFormatter();
return formatter.Deserialize(stream) as HLODData;
}
}
}