20 lines
547 B
C#
20 lines
547 B
C#
using System.IO;
|
|
using System.Runtime.Serialization.Formatters.Binary;
|
|
|
|
namespace Unity.HLODSystem
|
|
{
|
|
public static class HLODDataSerializer
|
|
{
|
|
public static void Write(Stream stream, HLODData data)
|
|
{
|
|
BinaryFormatter formatter = new BinaryFormatter();
|
|
formatter.Serialize(stream, data);
|
|
}
|
|
|
|
public static HLODData Read(Stream stream)
|
|
{
|
|
BinaryFormatter formatter = new BinaryFormatter();
|
|
return formatter.Deserialize(stream) as HLODData;
|
|
}
|
|
}
|
|
} |