AK056/Assets/GameLogic/Origin/ui/home/CommunicationStatusData.cs

40 lines
738 B
C#

using EasyInject.Attributes;
using UnityEngine;
/// <summary>
/// 通信状态实体
/// </summary>
///
[System.Serializable]
[Component]
public class CommunicationStatusData
{
/// <summary>
/// wcs socket是已连接
/// </summary>
public bool wcsStocketConnected;
/// <summary>
/// wms socket是已连接
/// </summary>
public bool wmsStocketConnected;
/// <summary>
/// 输送线数量
/// </summary>
public int conveyorNumber = 230;
/// <summary>
/// 堆垛机数量
/// </summary>
public int stackerNumber = 8;
/// <summary>
/// AGV数量
/// </summary>
public int agvNumber = 10;
/// <summary>
/// 库位数量
/// </summary>
public int storageNumber = 4883;
}