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#if USE_DATA_CACHING
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const cacheName = {{{JSON.stringify(COMPANY_NAME + "-" + PRODUCT_NAME + "-" + PRODUCT_VERSION )}}};
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const contentToCache = [
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"Build/{{{ LOADER_FILENAME }}}",
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"Build/{{{ FRAMEWORK_FILENAME }}}",
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#if USE_THREADS
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"Build/{{{ WORKER_FILENAME }}}",
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#endif
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"Build/{{{ DATA_FILENAME }}}",
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"Build/{{{ CODE_FILENAME }}}",
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"TemplateData/style.css"
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];
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#endif
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self.addEventListener('install', function (e) {
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console.log('[Service Worker] Install');
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#if USE_DATA_CACHING
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e.waitUntil((async function () {
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const cache = await caches.open(cacheName);
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console.log('[Service Worker] Caching all: app shell and content');
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await cache.addAll(contentToCache);
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})());
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#endif
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});
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#if USE_DATA_CACHING
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self.addEventListener('fetch', function (e) {
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e.respondWith((async function () {
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let response = await caches.match(e.request);
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console.log(`[Service Worker] Fetching resource: ${e.request.url}`);
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if (response) { return response; }
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response = await fetch(e.request);
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const cache = await caches.open(cacheName);
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console.log(`[Service Worker] Caching new resource: ${e.request.url}`);
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cache.put(e.request, response.clone());
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return response;
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})());
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assetBundleName:
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@ -1,12 +0,0 @@
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body { padding: 0; margin: 0 }
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#unity-container { position: fixed; width: 100%; height: 100%; }
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#unity-canvas { width: 100%; height: 100%; background: {{{ BACKGROUND_COLOR }}} }
|
||||
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
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||||
#unity-logo {
|
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width: 154px;
|
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height: 130px;
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background: url('新聚力.png') no-repeat center
|
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}
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#unity-progress-bar-empty { margin-left: auto; margin-right: auto; width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
|
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#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png') no-repeat center }
|
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#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
|
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@ -1,118 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<title>新聚力-新日仿真</title>
|
||||
<link rel="shortcut icon" href="TemplateData/favicon.ico">
|
||||
|
||||
<link rel="stylesheet" href="TemplateData/style.css">
|
||||
<link rel="manifest" href="manifest.webmanifest">
|
||||
</head>
|
||||
<body>
|
||||
<div id="unity-container">
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||||
<canvas id="unity-canvas" width={{{ WIDTH }}} height={{{ HEIGHT }}} tabindex="-1"></canvas>
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||||
<div id="unity-loading-bar">
|
||||
<div id="unity-logo"></div>
|
||||
<div id="unity-progress-bar-empty">
|
||||
<div id="unity-progress-bar-full"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="unity-warning"> </div>
|
||||
</div>
|
||||
<script>
|
||||
window.addEventListener("load", function () {
|
||||
if ("serviceWorker" in navigator) {
|
||||
navigator.serviceWorker.register("ServiceWorker.js");
|
||||
}
|
||||
});
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||||
|
||||
var container = document.querySelector("#unity-container");
|
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var canvas = document.querySelector("#unity-canvas");
|
||||
var loadingBar = document.querySelector("#unity-loading-bar");
|
||||
var progressBarFull = document.querySelector("#unity-progress-bar-full");
|
||||
var warningBanner = document.querySelector("#unity-warning");
|
||||
|
||||
// Shows a temporary message banner/ribbon for a few seconds, or
|
||||
// a permanent error message on top of the canvas if type=='error'.
|
||||
// If type=='warning', a yellow highlight color is used.
|
||||
// Modify or remove this function to customize the visually presented
|
||||
// way that non-critical warnings and error messages are presented to the
|
||||
// user.
|
||||
function unityShowBanner(msg, type) {
|
||||
function updateBannerVisibility() {
|
||||
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
|
||||
}
|
||||
var div = document.createElement('div');
|
||||
div.innerHTML = msg;
|
||||
warningBanner.appendChild(div);
|
||||
if (type == 'error') div.style = 'background: red; padding: 10px;';
|
||||
else {
|
||||
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
|
||||
setTimeout(function() {
|
||||
warningBanner.removeChild(div);
|
||||
updateBannerVisibility();
|
||||
}, 5000);
|
||||
}
|
||||
updateBannerVisibility();
|
||||
}
|
||||
|
||||
var buildUrl = "Build";
|
||||
var loaderUrl = buildUrl + "/{{{ LOADER_FILENAME }}}";
|
||||
var config = {
|
||||
dataUrl: buildUrl + "/{{{ DATA_FILENAME }}}",
|
||||
frameworkUrl: buildUrl + "/{{{ FRAMEWORK_FILENAME }}}",
|
||||
#if USE_THREADS
|
||||
workerUrl: buildUrl + "/{{{ WORKER_FILENAME }}}",
|
||||
#endif
|
||||
#if USE_WASM
|
||||
codeUrl: buildUrl + "/{{{ CODE_FILENAME }}}",
|
||||
#endif
|
||||
#if MEMORY_FILENAME
|
||||
memoryUrl: buildUrl + "/{{{ MEMORY_FILENAME }}}",
|
||||
#endif
|
||||
#if SYMBOLS_FILENAME
|
||||
symbolsUrl: buildUrl + "/{{{ SYMBOLS_FILENAME }}}",
|
||||
#endif
|
||||
streamingAssetsUrl: "StreamingAssets",
|
||||
companyName: {{{ JSON.stringify(COMPANY_NAME) }}},
|
||||
productName: {{{ JSON.stringify(PRODUCT_NAME) }}},
|
||||
productVersion: {{{ JSON.stringify(PRODUCT_VERSION) }}},
|
||||
showBanner: unityShowBanner,
|
||||
};
|
||||
|
||||
// By default Unity keeps WebGL canvas render target size matched with
|
||||
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
|
||||
// Set this to false if you want to decouple this synchronization from
|
||||
// happening inside the engine, and you would instead like to size up
|
||||
// the canvas DOM size and WebGL render target sizes yourself.
|
||||
// config.matchWebGLToCanvasSize = false;
|
||||
|
||||
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
|
||||
// Mobile device style: fill the whole browser client area with the game canvas:
|
||||
var meta = document.createElement('meta');
|
||||
meta.name = 'viewport';
|
||||
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
|
||||
document.getElementsByTagName('head')[0].appendChild(meta);
|
||||
}
|
||||
|
||||
#if BACKGROUND_FILENAME
|
||||
canvas.style.background = "url('" + buildUrl + "/{{{ BACKGROUND_FILENAME.replace(/'/g, '%27') }}}') center / cover";
|
||||
#endif
|
||||
loadingBar.style.display = "block";
|
||||
|
||||
var script = document.createElement("script");
|
||||
script.src = loaderUrl;
|
||||
script.onload = () => {
|
||||
createUnityInstance(canvas, config, (progress) => {
|
||||
progressBarFull.style.width = 100 * progress + "%";
|
||||
}).then((unityInstance) => {
|
||||
loadingBar.style.display = "none";
|
||||
}).catch((message) => {
|
||||
alert(message);
|
||||
});
|
||||
};
|
||||
document.body.appendChild(script);
|
||||
</script>
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</body>
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</html>
|
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -1,15 +0,0 @@
|
||||
{
|
||||
"name": {{{ JSON.stringify(PRODUCT_NAME) }}},
|
||||
"short_name": {{{ JSON.stringify(PRODUCT_NAME) }}},
|
||||
"start_url": "index.html",
|
||||
"display": "fullscreen",
|
||||
"background_color": "{{{ BACKGROUND_COLOR }}}",
|
||||
"theme_color": "{{{ SPLASH_SCREEN_STYLE.toLowerCase() === 'light' ? '#fff' : '#000' }}}",
|
||||
"description": {{{ JSON.stringify(PRODUCT_DESCRIPTION) }}},
|
||||
"icons": [{
|
||||
"src": "TemplateData/icons/unity-logo-{{{ SPLASH_SCREEN_STYLE.toLowerCase() }}}.png",
|
||||
"sizes": "144x144",
|
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"type": "image/png",
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"purpose": "any maskable"
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}]
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}
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