60 lines
3.0 KiB
C#
60 lines
3.0 KiB
C#
using UnityEngine;
|
|
#if UNITY_5_5_OR_NEWER
|
|
using UnityEngine.Profiling;
|
|
#endif
|
|
|
|
namespace TEngine
|
|
{
|
|
public sealed partial class Debugger
|
|
{
|
|
private sealed class ProfilerInformationWindow : ScrollableDebuggerWindowBase
|
|
{
|
|
protected override void OnDrawScrollableWindow()
|
|
{
|
|
GUILayout.Label("<b>Profiler Information</b>");
|
|
GUILayout.BeginVertical("box");
|
|
{
|
|
DrawItem("Supported", Profiler.supported.ToString());
|
|
DrawItem("Enabled", Profiler.enabled.ToString());
|
|
DrawItem("Enable Binary Log", Profiler.enableBinaryLog ? Utility.Text.Format("True, {0}", Profiler.logFile) : "False");
|
|
#if UNITY_2019_3_OR_NEWER
|
|
DrawItem("Enable Allocation Callstacks", Profiler.enableAllocationCallstacks.ToString());
|
|
#endif
|
|
#if UNITY_2018_3_OR_NEWER
|
|
DrawItem("Area Count", Profiler.areaCount.ToString());
|
|
#endif
|
|
#if UNITY_5_3 || UNITY_5_4
|
|
DrawItem("Max Samples Number Per Frame", Profiler.maxNumberOfSamplesPerFrame.ToString());
|
|
#endif
|
|
#if UNITY_2018_3_OR_NEWER
|
|
DrawItem("Max Used Memory", GetByteLengthString(Profiler.maxUsedMemory));
|
|
#endif
|
|
#if UNITY_5_6_OR_NEWER
|
|
DrawItem("Mono Used Size", GetByteLengthString(Profiler.GetMonoUsedSizeLong()));
|
|
DrawItem("Mono Heap Size", GetByteLengthString(Profiler.GetMonoHeapSizeLong()));
|
|
DrawItem("Used Heap Size", GetByteLengthString(Profiler.usedHeapSizeLong));
|
|
DrawItem("Total Allocated Memory", GetByteLengthString(Profiler.GetTotalAllocatedMemoryLong()));
|
|
DrawItem("Total Reserved Memory", GetByteLengthString(Profiler.GetTotalReservedMemoryLong()));
|
|
DrawItem("Total Unused Reserved Memory", GetByteLengthString(Profiler.GetTotalUnusedReservedMemoryLong()));
|
|
#else
|
|
DrawItem("Mono Used Size", GetByteLengthString(Profiler.GetMonoUsedSize()));
|
|
DrawItem("Mono Heap Size", GetByteLengthString(Profiler.GetMonoHeapSize()));
|
|
DrawItem("Used Heap Size", GetByteLengthString(Profiler.usedHeapSize));
|
|
DrawItem("Total Allocated Memory", GetByteLengthString(Profiler.GetTotalAllocatedMemory()));
|
|
DrawItem("Total Reserved Memory", GetByteLengthString(Profiler.GetTotalReservedMemory()));
|
|
DrawItem("Total Unused Reserved Memory", GetByteLengthString(Profiler.GetTotalUnusedReservedMemory()));
|
|
#endif
|
|
#if UNITY_2018_1_OR_NEWER
|
|
DrawItem("Allocated Memory For Graphics Driver", GetByteLengthString(Profiler.GetAllocatedMemoryForGraphicsDriver()));
|
|
#endif
|
|
#if UNITY_5_5_OR_NEWER
|
|
DrawItem("Temp Allocator Size", GetByteLengthString(Profiler.GetTempAllocatorSize()));
|
|
#endif
|
|
DrawItem("Marshal Cached HGlobal Size", GetByteLengthString(Utility.Marshal.CachedHGlobalSize));
|
|
}
|
|
GUILayout.EndVertical();
|
|
}
|
|
}
|
|
}
|
|
}
|