141 lines
9.2 KiB
C#
141 lines
9.2 KiB
C#
using UnityEngine;
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namespace Launcher
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{
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public class TextMode
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{
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public string Label_Load_Progress = "正在下载资源文件,请耐心等待\n当前下载速度:{0}/s 资源文件大小:{1}";
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public string Label_Load_FirstUnpack = "首次进入游戏,正在初始化游戏资源...(此过程不消耗网络流量)";
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public string Label_Load_Unpacking = "正在更新本地资源版本,请耐心等待...(此过程不消耗网络流量)";
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public string Label_Load_Checking = "检测版本文件{0}...";
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public string Label_Load_Checked = "最新版本检测完成";
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public string Label_Load_Package = "当前使用的版本过低,请下载安装最新版本";
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public string Label_Load_Plantform = "当前使用的版本过低,请前往应用商店安装最新版本";
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public string Label_Load_Notice = "检测到可选资源更新,推荐完成更新提升游戏体验";
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public string Label_Load_Force = "检测到版本更新,取消更新将导致无法进入游戏";
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public string Label_Load_Force_WIFI =
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"检测到有新的游戏内容需要更新,更新包大小<color=#BA3026>{0}</color>, 取消更新将导致无法进入游戏,您当前已为<color=#BA3026>wifi网络</color>,请开始更新";
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public string Label_Load_Force_NO_WIFI =
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"检测到有新的游戏内容需要更新,更新包大小<color=#BA3026>{0}</color>, 取消更新将导致无法进入游戏,请开始更新";
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public string Label_Load_Error = "更新参数错误{0},请点击确定重新启动游戏";
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public string Label_Load_FirstEntrerGame_Error = "首次进入游戏资源异常";
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public string Label_Load_UnpackComplete = "正在加载最新资源文件...(此过程不消耗网络流量)";
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public string Label_Load_UnPackError = "资源解压失败,请点击确定重新启动游戏";
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public string Label_Load_Load_Progress = "正在载入...{0}%";
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public string Label_Load_Download_Progress = "正在下载...{0}%";
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public string Label_Load_Load_Complete = "载入完成";
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public string Label_Load_Init = "初始化...";
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public string Label_Net_UnReachable = "当前网络不可用,请检查本地网络设置后点击确认进行重试";
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public string Label_Net_ReachableViaCarrierDataNetwork = "当前是移动网络,是否继续下载";
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public string Label_Net_Error = "网络异常,请重试";
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public string Label_Net_Changed = "网络切换,正在尝试重连,{0}次";
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public string Label_Data_Empty = "数据异常";
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public string Label_Memory_Low = "初始化资源加载失败,请检查本地内存是否充足";
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public string Label_Memory_Low_Load = "内存是否充足,无法更新";
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public string Label_Memory_UnZip_Low = "内存不足,无法解压";
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public string Label_App_id = "游戏版本号:{0}";
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public string Label_Res_id = "资源版本号:{0}";
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public string Label_Clear_Comfirm = "是否清理本地资源?(清理完成后会关闭游戏且重新下载最新资源)";
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public string Label_RestartApp = "本次更新需要重启应用,请点击确定重新启动游戏";
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public string Label_DownLoadFailed = "网络太慢,是否继续下载";
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public string Label_ClearConfig = "清除环境配置,需要重启应用";
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public string Label_RegionInfoIllegal = "区服信息为空";
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public string Label_RemoteUrlisNull = "热更地址为空";
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public string Label_FirstPackageNotFound = "首包资源加载失败";
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public string Label_RequestReginInfo = "正在请求区服信息{0}次";
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public string Label_RequestTimeOut = "请求区服信息超时,是否重试?";
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public string Label_Region_ArgumentError = "参数错误";
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public string Label_Region_IndexOutOfRange = "索引越界";
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public string Label_Region_NonConfigApplication = "未配置此应用";
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public string Label_Region_SystemError = "系统异常";
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public string Label_PreventionOfAddiction = "著作人权:XX市TEngine有限公司 软著登记号:2022SR0000000\n抵制不良游戏,拒绝盗版游戏。注意自我保护,谨防受骗上当。适度游戏益脑," +
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"沉迷游戏伤身。合理安排时间,享受健康生活。";
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public string Label_Btn_Update = "确定";
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public string Label_Btn_Ignore = "取消";
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public string Label_Btn_Package = "更新";
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public string Label_Dlc_ConfigVerificateStage = "配置校验中...";
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public string Label_Dlc_ConfigLoadingStage = "下载配置中...";
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public string Label_Dlc_AssetsLoading = "下载资源中...";
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public string Label_Dlc_LoadingFinish = "下载结束";
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public string Label_Dlc_Load_Force_WIFI =
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"检测到有新的游戏内容需要更新, 取消更新将导致无法进入游戏,您当前已为<color=#BA3026>wifi网络</color>,请开始更新";
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public string Label_Dlc_Load_Force_NO_WIFI =
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"检测到有新的游戏内容需要更新, 取消更新将导致无法进入游戏,请开始更新";
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public string Label_Had_Update = "检测到有版本更新...";
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public string Label_RequestVersionIng = "正在向服务器请求版本信息中...";
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public string Label_RequestVersionInfo = "正在向服务器请求版本信息{0}次";
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}
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public class LoadText : TextMode
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{
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private static LoadText _instance;
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public static LoadText Instance => _instance ??= new LoadText();
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public void InitConfigData(TextAsset asset)
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{
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if (asset == null)
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return;
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TextMode loadConfig = JsonUtility.FromJson<TextMode>(asset.text);
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if (loadConfig != null)
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{
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Label_Load_Progress = loadConfig.Label_Load_Progress;
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Label_Load_FirstUnpack = loadConfig.Label_Load_FirstUnpack;
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Label_Load_Unpacking = loadConfig.Label_Load_Unpacking;
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Label_Load_Checking = loadConfig.Label_Load_Checking;
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Label_Load_Checked = loadConfig.Label_Load_Checked;
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Label_Load_Package = loadConfig.Label_Load_Package;
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Label_Load_Plantform = loadConfig.Label_Load_Plantform;
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Label_Load_Notice = loadConfig.Label_Load_Notice;
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Label_Load_Force = loadConfig.Label_Load_Force;
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Label_Load_Force_WIFI = loadConfig.Label_Load_Force_WIFI;
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Label_Load_Force_NO_WIFI = loadConfig.Label_Load_Force_NO_WIFI;
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Label_Load_Error = loadConfig.Label_Load_Error;
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Label_Load_FirstEntrerGame_Error = loadConfig.Label_Load_FirstEntrerGame_Error;
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Label_Load_UnpackComplete = loadConfig.Label_Load_UnpackComplete;
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Label_Load_UnPackError = loadConfig.Label_Load_UnPackError;
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Label_Load_Load_Progress = loadConfig.Label_Load_Load_Progress;
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Label_Load_Download_Progress = loadConfig.Label_Load_Download_Progress;
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Label_Load_Load_Complete = loadConfig.Label_Load_Load_Complete;
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Label_Load_Init = loadConfig.Label_Load_Init;
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Label_Net_UnReachable = loadConfig.Label_Net_UnReachable;
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Label_Net_Error = loadConfig.Label_Net_Error;
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Label_Net_Changed = loadConfig.Label_Net_Changed;
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Label_Data_Empty = loadConfig.Label_Data_Empty;
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Label_Memory_Low = loadConfig.Label_Memory_Low;
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Label_Memory_Low_Load = loadConfig.Label_Memory_Low_Load;
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Label_Memory_UnZip_Low = loadConfig.Label_Memory_UnZip_Low;
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Label_App_id = loadConfig.Label_App_id;
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Label_Res_id = loadConfig.Label_Res_id;
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Label_Clear_Comfirm = loadConfig.Label_Clear_Comfirm;
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Label_RestartApp = loadConfig.Label_RestartApp;
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Label_DownLoadFailed = loadConfig.Label_DownLoadFailed;
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Label_ClearConfig = loadConfig.Label_ClearConfig;
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Label_PreventionOfAddiction = loadConfig.Label_PreventionOfAddiction;
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Label_RegionInfoIllegal = loadConfig.Label_RegionInfoIllegal;
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Label_RemoteUrlisNull = loadConfig.Label_RemoteUrlisNull;
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Label_FirstPackageNotFound = loadConfig.Label_FirstPackageNotFound;
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Label_RequestReginInfo = loadConfig.Label_RequestReginInfo;
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Label_Net_ReachableViaCarrierDataNetwork = loadConfig.Label_Net_ReachableViaCarrierDataNetwork;
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Label_RequestTimeOut = loadConfig.Label_RequestTimeOut;
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Label_Region_ArgumentError = loadConfig.Label_Region_ArgumentError;
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Label_Region_IndexOutOfRange = loadConfig.Label_Region_IndexOutOfRange;
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Label_Region_NonConfigApplication = loadConfig.Label_Region_NonConfigApplication;
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Label_Region_SystemError = loadConfig.Label_Region_SystemError;
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Label_Btn_Ignore = loadConfig.Label_Btn_Ignore;
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Label_Btn_Package = loadConfig.Label_Btn_Package;
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Label_Btn_Update = loadConfig.Label_Btn_Update;
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}
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}
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}
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} |