41 lines
1.6 KiB
C#

#if UNITY_EDITOR && TEST_FRAMEWORK_INSTALLED
using PrimeTween;
using UnityEngine;
public class DestructionOrderTest : MonoBehaviour {
void OnDestroy() {
print($"PrimeTweenManager.Instance == null: {PrimeTweenManager.Instance == null}");
Tween.StopAll(transform);
Tween.CompleteAll(transform);
Tween.Custom(0, 1, 1, delegate {});
var go = new GameObject();
{
Tween.Alpha(go.AddComponent<SpriteRenderer>(), 0, 1);
Tween.Delay(1);
Tween.SetPausedAll(true);
Tween.ShakeLocalPosition(go.transform, Vector3.one, 1);
Tween.ShakeCustom(go, Vector3.zero, new ShakeSettings(Vector3.one, 1), delegate {});
Sequence.Create();
Tween.GlobalTimeScale(0.5f, 0.1f);
Tween.GetTweensCount(this);
Tween.GetTweensCount();
Sequence.Create(Tween.Delay(0.1f));
Tween.GlobalTimeScale(2f, 1f);
Tween.TweenTimeScale(Tween.Delay(0.1f), 2f, 1f);
Tween.TweenTimeScale(Sequence.Create(), 2f, 1f);
Tween.StopAll();
Tween.CompleteAll();
PrimeTweenConfig.SetTweensCapacity(20);
PrimeTweenConfig.defaultEase = Ease.InCirc;
PrimeTweenConfig.warnZeroDuration = true;
PrimeTweenConfig.warnTweenOnDisabledTarget = true;
PrimeTweenConfig.validateCustomCurves = true;
PrimeTweenConfig.warnBenchmarkWithAsserts = true;
PrimeTweenConfig.warnEndValueEqualsCurrent = true;
PrimeTweenConfig.warnStructBoxingAllocationInCoroutine = true;
}
DestroyImmediate(go);
}
}
#endif