58 lines
1.1 KiB
C#

/// <summary>
/// 定义通用的逻辑接口,统一生命期调用
/// </summary>
public interface ILogicSys
{
/// <summary>
/// 初始化接口
/// </summary>
/// <returns></returns>
bool OnInit();
/// <summary>
/// 销毁系统
/// </summary>
void OnDestroy();
/// <summary>
/// 初始化后,第一帧统一调用
/// </summary>
void OnStart();
/// <summary>
/// 更新接口
/// </summary>
/// <returns></returns>
void OnUpdate();
/// <summary>
/// 渲染后调用
/// </summary>
void OnLateUpdate();
/// <summary>
/// 物理帧更新
/// </summary>
void OnFixedUpdate();
/// <summary>
/// 登录账号/角色时调用
/// </summary>
void OnRoleLogin();
/// <summary>
/// 清理数据接口,切换账号/角色时调用
/// </summary>
void OnRoleLogout();
/// <summary>
/// 绘制调试接口
/// </summary>
void OnDrawGizmos();
/// <summary>
/// 暂停游戏
/// </summary>
/// <param name="pause"></param>
void OnApplicationPause(bool pause);
}