19 lines
400 B
C#
19 lines
400 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Unity.HLODSystem.SpaceManager
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{
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public interface ISpaceManager
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{
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void UpdateCamera(Transform hlodTransform, Camera cam);
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bool IsHigh(float lodDistance, Bounds bounds);
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bool IsCull(float cullDistance, Bounds bounds);
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float GetDistanceSqure(Bounds bounds);
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}
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} |