18 lines
367 B
C#
18 lines
367 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Unity.HLODSystem.Utils
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{
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public static class HLODUtils
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{
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public static float GetChunkSizePropertyValue(float value)
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{
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if (value < 0.05f)
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{
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return 0.05f;
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}
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return value;
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}
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}
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} |