32 lines
886 B
C#
32 lines
886 B
C#
using UnityEditor;
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using UnityEngine;
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namespace Unity.HLODSystem
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{
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[CustomEditor(typeof(HLODCameraRecognizer))]
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public class HLODCameraRecognizerEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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var recognizer = target as HLODCameraRecognizer;
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if (HLODCameraRecognizerManager.ActiveRecognizer == recognizer)
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{
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GUIStyle style = new GUIStyle();
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style.fontSize = 15;
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style.normal.textColor = Color.blue;
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EditorGUILayout.LabelField("Activated HLODCameraRecognizer.", style);
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}
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if (GUILayout.Button("Active"))
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{
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if (recognizer == null)
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return;
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recognizer.Active();
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}
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}
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}
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} |