13 lines
273 B
C#
13 lines
273 B
C#
using System;
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using Unity.HLODSystem.Utils;
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using UnityEngine;
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namespace Unity.HLODSystem
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{
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public interface IBatcher : IDisposable
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{
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void Batch(Transform rootTransform, DisposableList<HLODBuildInfo> targets, Action<float> onProgress);
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}
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} |