新增贪吃蛇关卡,新增贪吃蛇蛇头、蛇身、食物预制体和脚本
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@ -0,0 +1,130 @@
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using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace GameLogic
|
||||||
|
{
|
||||||
|
public class Snack : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Rigidbody rb;
|
||||||
|
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|
public GameObject bodyList;
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|
public GameObject foodList;
|
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|
public GameObject foodperfab;
|
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|
public GameObject snackbodypre;
|
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|
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|
public float step = 1;
|
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|
public float Speed = 10f;
|
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|
public float spawnrange = 5f;
|
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|
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|
private Vector3 currentDirection = Vector3.forward;
|
||||||
|
|
||||||
|
List<Transform> BodyList = new List<Transform>();
|
||||||
|
List<GameObject> FoodList = new List<GameObject>();
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
rb = GetComponent<Rigidbody>();
|
||||||
|
|
||||||
|
InvokeRepeating("Move", 0.0f, 1f);
|
||||||
|
|
||||||
|
SpawnFood();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Alpha1))
|
||||||
|
{
|
||||||
|
RotationCube(90);
|
||||||
|
}
|
||||||
|
if (Input.GetKeyDown(KeyCode.Alpha2))
|
||||||
|
{
|
||||||
|
RotationCube(-90);
|
||||||
|
}
|
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|
if (Input.GetKeyDown(KeyCode.Alpha3))
|
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|
{
|
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|
Grow();
|
||||||
|
}
|
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|
}
|
||||||
|
|
||||||
|
private void RotationCube(float angle)
|
||||||
|
{
|
||||||
|
transform.Rotate(Vector3.up, angle);
|
||||||
|
|
||||||
|
currentDirection = transform.forward;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Move()
|
||||||
|
{
|
||||||
|
Vector3 previousHeadPosition = rb.position;
|
||||||
|
Vector3 movement = currentDirection * Speed * step * Time.fixedDeltaTime;
|
||||||
|
|
||||||
|
rb.MovePosition(rb.position + movement);
|
||||||
|
for (int i = BodyList.Count - 1; i > 0; i--)
|
||||||
|
{
|
||||||
|
BodyList[i].position = BodyList[i - 1].position;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BodyList.Count > 0)
|
||||||
|
{
|
||||||
|
BodyList[0].position = previousHeadPosition;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Grow()
|
||||||
|
{
|
||||||
|
GameObject body = GameObject.Instantiate(snackbodypre);
|
||||||
|
body.transform.parent = bodyList.transform;
|
||||||
|
|
||||||
|
if (BodyList.Count == 0)
|
||||||
|
{
|
||||||
|
body.transform.position = transform.position - currentDirection;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Transform lastBody = BodyList[BodyList.Count - 1];
|
||||||
|
body.transform.position = lastBody.position - lastBody.forward;
|
||||||
|
}
|
||||||
|
|
||||||
|
BodyList.Add(body.transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SpawnFood()
|
||||||
|
{
|
||||||
|
for (int i = FoodList.Count - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
|
if (FoodList[i] == null)
|
||||||
|
{
|
||||||
|
FoodList.RemoveAt(i);
|
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|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FoodList.Count == 0)
|
||||||
|
{
|
||||||
|
Vector3 randomPosition = new Vector3(
|
||||||
|
Random.Range(-spawnrange, spawnrange),
|
||||||
|
0f,
|
||||||
|
Random.Range(-spawnrange, spawnrange)
|
||||||
|
);
|
||||||
|
|
||||||
|
GameObject food = Instantiate(foodperfab, randomPosition, Quaternion.identity);
|
||||||
|
food.transform.parent = foodList.transform;
|
||||||
|
FoodList.Add(food);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Food"))
|
||||||
|
{
|
||||||
|
FoodList.Remove(other.gameObject);
|
||||||
|
|
||||||
|
Destroy(other.gameObject);
|
||||||
|
|
||||||
|
SpawnFood();
|
||||||
|
|
||||||
|
Grow();
|
||||||
|
}
|
||||||
|
}
|
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|
}
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|
}
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@ -0,0 +1,2 @@
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537
EintooAR/Assets/Scenes/Snack.unity
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537
EintooAR/Assets/Scenes/Snack.unity
Normal file
@ -0,0 +1,537 @@
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value: 550702020750080c0b0b0e7a48750b44154f1a722d2d7e65752a1c61b5b8353d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-2:
|
RecentlyUsedSceneGuid-1:
|
||||||
value: 0606035f5c515b0d0e0a5a7213265d44414e1d2c2f782734782b4432b3e66d3b
|
value: 0606035f5c515b0d0e0a5a7213265d44414e1d2c2f782734782b4432b3e66d3b
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-2:
|
||||||
value: 5005045453055d0f5f5e5f71472506441216497b7d2e7034292f4c35e0b7656e
|
value: 5005045453055d0f5f5e5f71472506441216497b7d2e7034292f4c35e0b7656e
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-4:
|
RecentlyUsedSceneGuid-3:
|
||||||
value: 555255075c020c0f5c0c097013275e4417154c2b747177632b2a4562b3b3306a
|
value: 555255075c020c0f5c0c097013275e4417154c2b747177632b2a4562b3b3306a
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-5:
|
RecentlyUsedSceneGuid-4:
|
||||||
value: 570850035c535b0a5c080e2446765944144f407f7f2d20652b2b1837e4b73139
|
value: 570850035c535b0a5c080e2446765944144f407f7f2d20652b2b1837e4b73139
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-6:
|
RecentlyUsedSceneGuid-5:
|
||||||
value: 5008015250005c5d0858542612265d44434e407a2f7b25667c7f4b65b6b4666e
|
value: 5008015250005c5d0858542612265d44434e407a2f7b25667c7f4b65b6b4666e
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-7:
|
RecentlyUsedSceneGuid-6:
|
||||||
value: 07045553540d0c025c590a2113250c44434e1b292d7971627e284b6be1b9616b
|
value: 07045553540d0c025c590a2113250c44434e1b292d7971627e284b6be1b9616b
|
||||||
flags: 0
|
flags: 0
|
||||||
|
RecentlyUsedSceneGuid-7:
|
||||||
|
value: 0705000004570c59555b097112770d40144f41722f7d7e652f7c1f66e6b5646a
|
||||||
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-8:
|
RecentlyUsedSceneGuid-8:
|
||||||
value: 0657045357065b0f0e585f77417b5c44174e1c7d7b2c2034797d4b30b0b06d3d
|
value: 02500105010d500359565b7616225a44474e4c7d7b2c27337b7f4d31b1b8666f
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-9:
|
RecentlyUsedSceneGuid-9:
|
||||||
value: 02500105010d500359565b7616225a44474e4c7d7b2c27337b7f4d31b1b8666f
|
value: 57030d0300505b0c0f08552413270e44124f4a287b2a7f652b704b65bae6366a
|
||||||
flags: 0
|
flags: 0
|
||||||
vcSharedLogLevel:
|
vcSharedLogLevel:
|
||||||
value: 0d5e400f0650
|
value: 0d5e400f0650
|
||||||
|
Loading…
x
Reference in New Issue
Block a user