18 lines
327 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 设置接口,提供读取保存配置
/// </summary>
public interface ISetting
{
string Code { get; }
public bool Save<T>(string setItem,T value);
public T Read<T>(string setItem);
public void Remove(string setItem);
}