AK056/Assets/GameLogic/Origin/data/StorageRequestEntity.cs

13 lines
249 B
C#

using System.Collections.Generic;
[System.Serializable]
public class StorageRequestEntity
{
public string systemCode = "DT";
public string houseCode = "DT";
public bool excludeEmptyLoc = false;
public List<string> rows = new();
}