AK056/Assets/GameLogic/Origin/data/DeviceData.cs

20 lines
589 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DeviceData
{
public string deviceCode { get; set; }
public string deviceName { get; set; }
public string deviceType { get; set; }
public Boolean isOnline { get; set; }
public Boolean hasError { get; set; }
public Boolean isWorking { get; set; }
public Boolean hasGoods { get; set; }
public string errorMessage { get; set; }
public string driverCode { get; set; }
public string driverName { get; set; }
public object extra { get; set; }
}