108 lines
2.8 KiB
C#
108 lines
2.8 KiB
C#
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using System.Text;
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namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities
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{
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/// <summary> General string utilities.</summary>
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public abstract class Strings
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{
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internal static bool IsOneOf(string s, params string[] candidates)
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{
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foreach (string candidate in candidates)
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{
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if (s == candidate)
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return true;
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}
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return false;
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}
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public static string FromByteArray(
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byte[] bs)
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{
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char[] cs = new char[bs.Length];
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for (int i = 0; i < cs.Length; ++i)
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{
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cs[i] = Convert.ToChar(bs[i]);
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}
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return new string(cs);
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}
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public static byte[] ToByteArray(
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char[] cs)
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{
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byte[] bs = new byte[cs.Length];
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for (int i = 0; i < bs.Length; ++i)
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{
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bs[i] = Convert.ToByte(cs[i]);
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}
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return bs;
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}
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public static byte[] ToByteArray(
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string s)
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{
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byte[] bs = new byte[s.Length];
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for (int i = 0; i < bs.Length; ++i)
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{
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bs[i] = Convert.ToByte(s[i]);
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}
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return bs;
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}
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public static string FromAsciiByteArray(
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byte[] bytes)
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{
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#if SILVERLIGHT || PORTABLE || NETFX_CORE
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// TODO Check for non-ASCII bytes in input?
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return Encoding.UTF8.GetString(bytes, 0, bytes.Length);
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#else
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return Encoding.ASCII.GetString(bytes, 0, bytes.Length);
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#endif
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}
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public static byte[] ToAsciiByteArray(
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char[] cs)
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{
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#if SILVERLIGHT || PORTABLE || NETFX_CORE
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// TODO Check for non-ASCII characters in input?
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return Encoding.UTF8.GetBytes(cs);
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#else
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return Encoding.ASCII.GetBytes(cs);
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#endif
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}
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public static byte[] ToAsciiByteArray(
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string s)
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{
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#if SILVERLIGHT || PORTABLE || NETFX_CORE
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// TODO Check for non-ASCII characters in input?
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return Encoding.UTF8.GetBytes(s);
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#else
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return Encoding.ASCII.GetBytes(s);
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#endif
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}
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public static string FromUtf8ByteArray(
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byte[] bytes)
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{
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return Encoding.UTF8.GetString(bytes, 0, bytes.Length);
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}
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public static byte[] ToUtf8ByteArray(
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char[] cs)
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{
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return Encoding.UTF8.GetBytes(cs);
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}
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public static byte[] ToUtf8ByteArray(
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string s)
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{
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return Encoding.UTF8.GetBytes(s);
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}
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}
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}
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#pragma warning restore
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#endif
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