20 lines
372 B
C#
20 lines
372 B
C#
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using Sirenix.OdinInspector;
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using UnityEngine;
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[System.Serializable]
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public class ContainerInfo
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{
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[LabelText("货物")]public GameObject container;
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[LabelText("货架")] public ShelfActor shelf;
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[LabelText("货架排")]public int shelfRow;
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[LabelText("货架列")]public int shelColumn;
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[LabelText("货架层")]public int shelfLayer;
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} |