AK056/Assets/GameLogic/Origin/data/StorageRespones.cs

20 lines
464 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class StorageResponseData
{
public string containerCode;
public string skuCode;
public string containerType;
public string lot;
public string procedureCode;
public string channelType;
public bool isEmpty;
public string locationCode;
public bool isTool;
public int row;
public int column;
public int layer;
}