20 lines
464 B
C#
20 lines
464 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class StorageResponseData
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{
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public string containerCode;
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public string skuCode;
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public string containerType;
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public string lot;
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public string procedureCode;
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public string channelType;
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public bool isEmpty;
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public string locationCode;
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public bool isTool;
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public int row;
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public int column;
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public int layer;
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}
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