20 lines
589 B
C#
20 lines
589 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class DeviceData
|
|
{
|
|
public string deviceCode { get; set; }
|
|
public string deviceName { get; set; }
|
|
public string deviceType { get; set; }
|
|
public Boolean isOnline { get; set; }
|
|
public Boolean hasError { get; set; }
|
|
public Boolean isWorking { get; set; }
|
|
public Boolean hasGoods { get; set; }
|
|
public string errorMessage { get; set; }
|
|
public string driverCode { get; set; }
|
|
public string driverName { get; set; }
|
|
public object extra { get; set; }
|
|
}
|