2025-05-09 15:40:34 +08:00

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_Text: 'This sample demonstrates how the <b>TwoBoneIKJob</b> from the <b>Animation
Jobs Samples</b> can be used with Animancer.
Unlike Unity''s inbuilt <b>Inverse
Kinematics</b> system which only works for Humanoid Rigs, this allows you to
apply IK to a Generic Rig as well.
The job in this sample could be used
in a real project, however Unity''s <b>Animation Rigging</b> package contains
a much more powerful system which also uses <b>Animation Jobs</b> and can be
used alongside Animancer.'
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