AK056/Packages/com.kybernetik.animancer/Editor/GUI/Object Editors/AnimancerTransitionAssetBaseEditor.cs
2025-05-09 15:40:34 +08:00

17 lines
523 B
C#

// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
#if UNITY_EDITOR
using UnityEditor;
namespace Animancer.Editor
{
/// <summary>[Editor-Only] A custom editor for <see cref="TransitionAssetBase"/>.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/AnimancerTransitionAssetBaseEditor
[CustomEditor(typeof(TransitionAssetBase), true), CanEditMultipleObjects]
public class AnimancerTransitionAssetBaseEditor : ScriptableObjectEditor { }
}
#endif