19 lines
416 B
C#
19 lines
416 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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namespace GameLogic
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{
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[System.Serializable]
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public class ShelfRowAnimData
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{
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/// <summary>
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/// 伸动画
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/// </summary>
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[LabelText("伸动画")] public AnimationClip stretch;
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/// <summary>
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/// 缩动画
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/// </summary>
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[LabelText("缩动画")] public AnimationClip shrink ;
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}
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} |