16 lines
425 B
C#
16 lines
425 B
C#
using Sirenix.OdinInspector;
|
|
using UnityEngine;
|
|
|
|
namespace GameLogic
|
|
{
|
|
[System.Serializable]
|
|
public class ContainerInfo
|
|
{
|
|
[LabelText("货物")] public GameObject container;
|
|
[LabelText("货架")] public ShelfActor shelf;
|
|
|
|
[LabelText("货架排")] public int shelfRow;
|
|
[LabelText("货架列")] public int shelColumn;
|
|
[LabelText("货架层")] public int shelfLayer;
|
|
}
|
|
} |