19 lines
334 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface IFollowHelp
{
/// <summary>
/// ¾µÍ·¸úËæ
/// </summary>
public Transform Follow { get; }
/// <summary>
/// ¾µÍ·³¯Ïò
/// </summary>
public Transform FookAt { get; }
public Vector3 Offset { get; }
}