// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
#if UNITY_EDITOR
using System;
namespace Animancer.Editor
{
/// [Editor-Only]
/// Attribute for classes which implement to specify the type of objects they apply to.
///
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/CustomGUIAttribute
///
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
public sealed class CustomGUIAttribute : Attribute
{
/************************************************************************************************************************/
/// The type of object which the attributed class applies to.
public readonly Type TargetType;
/************************************************************************************************************************/
/// Creates a new .
public CustomGUIAttribute(Type targetType)
{
TargetType = targetType;
}
/************************************************************************************************************************/
}
}
#endif