using EasyInject.Attributes; using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 全局配置 /// public class GlobalConfig { /// /// 请求协议 /// public static string agreement = "http"; /// /// 服务IP地址 /// public static string serverIp = "192.168.1.196"; /// /// 服务端口 /// public static int serverPort = 8080; /// /// 请求地址的前缀 /// public static string LoopApiPostfix = "app"; public static string EmulatorApiPostfix = "emulator"; /// /// 远程存储数据接口地址 /// public static string remoteSaveDataApi = "public/client/data/set"; /// /// 获取远程存储数据接口地址 /// public static string remoteGetDataApi = "public/client/data/get"; /// /// agv 任务列表接口 /// public static string agvTaskListApi = "public/wcs/agv_instruction/list"; /// /// agv 任务状态反馈接口 /// public static string agvTaskStatusFeedBackApi = "api/agv/v1/feedback"; /// /// 后台设备数据监控的websockt地址 /// public static string wsDeviceMonitorAddress = "app/ws/device/monitor"; /// /// 与后台仓库库存监控websockt地址 /// public static string wsStorageMonitorAddress = "app/ws/common/location/stauts"; /// /// 获取后台库存数据接口地址 /// public static string getStorageDataAip = "public/edi/obtains_container_of_rows"; /// /// 获取托盘信息接口 /// public static string containerInfoApi = "public/edi/obtains_container_palletize"; }