// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik // #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value. namespace Animancer.Samples.StateMachines { /// Levels of importance for s. /// /// /// Sample: /// /// Characters /// /// /// https://kybernetik.com.au/animancer/api/Animancer.Samples.StateMachines/CharacterStatePriority /// public enum CharacterStatePriority { // Enums are ints starting at 0 by default. // This means you can compare them with numerical operators like < and >. Low,// Could specify "Low = 0," if we want to be explicit or change the order. Medium,// Medium = 1, High,// High = 2, } }