// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
#pragma warning disable CS0649 // Field is never assigned to, and will always have its default value.
namespace Animancer.Samples.StateMachines
{
/// Levels of importance for s.
///
///
/// Sample:
///
/// Characters
///
///
/// https://kybernetik.com.au/animancer/api/Animancer.Samples.StateMachines/CharacterStatePriority
///
public enum CharacterStatePriority
{
// Enums are ints starting at 0 by default.
// This means you can compare them with numerical operators like < and >.
Low,// Could specify "Low = 0," if we want to be explicit or change the order.
Medium,// Medium = 1,
High,// High = 2,
}
}