// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
namespace Animancer.Units
{
/// [Editor-Conditional] Applies a different GUI for an animation speed field.
/// https://kybernetik.com.au/animancer/api/Animancer.Units/AnimationSpeedAttribute
[System.Diagnostics.Conditional(Strings.UnityEditor)]
public sealed class AnimationSpeedAttribute : UnitsAttribute
{
/************************************************************************************************************************/
/// Creates a new .
public AnimationSpeedAttribute()
: base("x")
{
Rule = Validate.Value.IsFiniteOrNaN;
IsOptional = true;
DefaultValue = 1;
}
/************************************************************************************************************************/
}
}