// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik // namespace Animancer.Units { /// [Editor-Conditional] Applies a different GUI for an animation speed field. /// https://kybernetik.com.au/animancer/api/Animancer.Units/AnimationSpeedAttribute [System.Diagnostics.Conditional(Strings.UnityEditor)] public sealed class AnimationSpeedAttribute : UnitsAttribute { /************************************************************************************************************************/ /// Creates a new . public AnimationSpeedAttribute() : base("x") { Rule = Validate.Value.IsFiniteOrNaN; IsOptional = true; DefaultValue = 1; } /************************************************************************************************************************/ } }