// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik // #if UNITY_EDITOR && UNITY_IMGUI using UnityEditor; namespace Animancer.Editor { /// /// https://kybernetik.com.au/animancer/api/Animancer.Editor/ClipTransitionDrawer [CustomPropertyDrawer(typeof(ClipTransition), true)] public class ClipTransitionDrawer : TransitionDrawer { /************************************************************************************************************************/ /// Creates a new . public ClipTransitionDrawer() : base(ClipTransition.ClipFieldName) { } /************************************************************************************************************************/ } } #endif