// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
#if UNITY_EDITOR && UNITY_IMGUI
using UnityEditor;
namespace Animancer.Editor
{
///
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/ClipTransitionDrawer
[CustomPropertyDrawer(typeof(ClipTransition), true)]
public class ClipTransitionDrawer : TransitionDrawer
{
/************************************************************************************************************************/
/// Creates a new .
public ClipTransitionDrawer()
: base(ClipTransition.ClipFieldName)
{ }
/************************************************************************************************************************/
}
}
#endif