using Sirenix.OdinInspector; namespace GameLogic.Game.Data { public class AgvTaskFeedBack { [LabelText("系统代码")] public string systemCode = "DT"; [LabelText("库代码")] public string houseCode = "DT"; [LabelText("任号")] public long taskCode; [LabelText("小车id")] public string carId; [LabelText("任务类型")] public string taskType; [LabelText("反馈状态码")] public string feedbackStatus; [LabelText("反馈站台号")] public string feedbackLocation; } }