using EasyInject.Attributes;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 全局配置
///
public class GlobalConfig
{
///
/// 请求协议
///
public static string agreement = "http";
///
/// 服务IP地址
///
public static string serverIp = "192.168.1.196";
///
/// 服务端口
///
public static int serverPort = 8080;
///
/// 请求地址的前缀
///
public static string LoopApiPostfix = "app";
public static string EmulatorApiPostfix = "emulator";
///
/// 远程存储数据接口地址
///
public static string remoteSaveDataApi = "public/client/data/set";
///
/// 获取远程存储数据接口地址
///
public static string remoteGetDataApi = "public/client/data/get";
///
/// agv 任务列表接口
///
public static string agvTaskListApi = "public/wcs/agv_instruction/list";
///
/// agv 任务状态反馈接口
///
public static string agvTaskStatusFeedBackApi = "api/agv/v1/feedback";
///
/// 后台设备数据监控的websockt地址
///
public static string wsDeviceMonitorAddress = "app/ws/device/monitor";
///
/// 与后台仓库库存监控websockt地址
///
public static string wsStorageMonitorAddress = "app/ws/common/location/stauts";
///
/// 获取后台库存数据接口地址
///
public static string getStorageDataAip = "public/edi/obtains_container_of_rows";
///
/// 获取托盘信息接口
///
public static string containerInfoApi = "public/edi/obtains_container_palletize";
}