#if PRIME_TWEEN_INSTALLED using PrimeTween; using UnityEngine; namespace PrimeTweenDemo { public class SqueezeAnimation : Clickable { [SerializeField] Transform target; Tween tween; public override void OnClick() => PlayAnimation(); public void PlayAnimation() { if (!tween.isAlive) { tween = Tween.Scale(target, new Vector3(1.15f, 0.9f, 1.15f), 0.2f, Ease.OutSine, 2, CycleMode.Yoyo); } } } } #endif