77 lines
2.5 KiB
C#
77 lines
2.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using NUnit.Framework;
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using Unity.HLODSystem.Streaming;
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using Unity.HLODSystem.Utils;
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namespace Unity.HLODSystem.EditorTests
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{
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[TestFixture]
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public class MeshSetterMiniTest
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{
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private GameObject instance;
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[SetUp]
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public void Setup()
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{
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var prefab = AssetDatabase.LoadAssetAtPath<GameObject>("Assets/TestAssets/Prefabs/MeshSettingMiniTest.prefab");
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instance = GameObject.Instantiate(prefab);
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//s_testMeshRenderer = prefab.GetComponentInChildren<MeshRenderer>();
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var hlod = instance.GetComponent<HLOD>();
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var coroutine = CoroutineRunner.RunCoroutine(HLODCreator.Create(hlod));
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while (coroutine.MoveNext())
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{
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//Wait until coroutine is finished
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}
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}
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[TearDown]
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public void Cleanup()
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{
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GameObject.DestroyImmediate(instance);
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}
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[Test]
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public void StructureTest()
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{
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var controller = instance.GetComponent<DefaultHLODController>();
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Assert.NotNull(controller);
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Assert.AreEqual(3, controller.LowObjectCount);
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controller.GetLowObject(0, 0, 0.0f, o =>
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{
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var meshFilters = o.LoadedObject.GetComponentsInChildren<MeshFilter>();
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Assert.AreEqual(2, meshFilters.Length);
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Assert.AreEqual(1252, meshFilters[0].sharedMesh.vertexCount);
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Assert.AreEqual(688, meshFilters[1].sharedMesh.vertexCount);
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});
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controller.GetLowObject(1, 0, 0.0f, o =>
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{
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var meshFilters = o.LoadedObject.GetComponentsInChildren<MeshFilter>();
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Assert.AreEqual(2, meshFilters.Length);
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Assert.AreEqual(1252, meshFilters[0].sharedMesh.vertexCount);
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Assert.AreEqual(344, meshFilters[1].sharedMesh.vertexCount);
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});
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controller.GetLowObject(2, 0, 0.0f, o =>
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{
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var meshFilters = o.LoadedObject.GetComponentsInChildren<MeshFilter>();
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Assert.AreEqual(1, meshFilters.Length);
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Assert.AreEqual(1252, meshFilters[0].sharedMesh.vertexCount);
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});
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}
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}
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} |