TERPGDemo/RPGDemo/Packages/com.unity.hlod/Runtime/IGeneratedResourceManager.cs
2025-04-22 17:16:40 +08:00

14 lines
295 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Unity.HLODSystem
{
public interface IGeneratedResourceManager
{
void AddGeneratedResource(Object obj);
bool IsGeneratedResource(Object obj);
void AddConvertedPrefabResource(GameObject obj);
}
}