2025-04-22 17:16:40 +08:00

66 lines
2.1 KiB
C#

namespace TEngine
{
public interface ITimerModule
{
/// <summary>
/// 添加计时器。
/// </summary>
/// <param name="callback">计时器回调。</param>
/// <param name="time">计时器间隔。</param>
/// <param name="isLoop">是否循环。</param>
/// <param name="isUnscaled">是否不收时间缩放影响。</param>
/// <param name="args">传参。(避免闭包)</param>
/// <returns>计时器Id。</returns>
public int AddTimer(TimerHandler callback, float time, bool isLoop = false, bool isUnscaled = false, params object[] args);
/// <summary>
/// 暂停计时器。
/// </summary>
/// <param name="timerId">计时器Id。</param>
public void Stop(int timerId);
/// <summary>
/// 恢复计时器。
/// </summary>
/// <param name="timerId">计时器Id。</param>
public void Resume(int timerId);
/// <summary>
/// 计时器是否在运行中。
/// </summary>
/// <param name="timerId">计时器Id。</param>
/// <returns>否在运行中。</returns>
public bool IsRunning(int timerId);
/// <summary>
/// 获得计时器剩余时间。
/// </summary>
public float GetLeftTime(int timerId);
/// <summary>
/// 重置计时器,恢复到开始状态。
/// </summary>
public void Restart(int timerId);
/// <summary>
/// 重置计时器。
/// </summary>
public void ResetTimer(int timerId, TimerHandler callback, float time, bool isLoop = false, bool isUnscaled = false);
/// <summary>
/// 重置计时器。
/// </summary>
public void ResetTimer(int timerId, float time, bool isLoop, bool isUnscaled);
/// <summary>
/// 移除计时器。
/// </summary>
/// <param name="timerId">计时器Id。</param>
public void RemoveTimer(int timerId);
/// <summary>
/// 移除所有计时器。
/// </summary>
public void RemoveAllTimer();
}
}