93 lines
3.5 KiB
C#
93 lines
3.5 KiB
C#
namespace TEngine
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{
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/// <summary>
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/// 加载资源回调函数集。
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/// </summary>
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public sealed class LoadAssetCallbacks
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{
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private readonly LoadAssetSuccessCallback _loadAssetSuccessCallback;
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private readonly LoadAssetFailureCallback _loadAssetFailureCallback;
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private readonly LoadAssetUpdateCallback _loadAssetUpdateCallback;
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/// <summary>
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/// 初始化加载资源回调函数集的新实例。
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/// </summary>
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/// <param name="loadAssetSuccessCallback">加载资源成功回调函数。</param>
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public LoadAssetCallbacks(LoadAssetSuccessCallback loadAssetSuccessCallback)
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: this(loadAssetSuccessCallback, null, null)
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{
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}
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/// <summary>
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/// 初始化加载资源回调函数集的新实例。
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/// </summary>
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/// <param name="loadAssetSuccessCallback">加载资源成功回调函数。</param>
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/// <param name="loadAssetFailureCallback">加载资源失败回调函数。</param>
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public LoadAssetCallbacks(LoadAssetSuccessCallback loadAssetSuccessCallback, LoadAssetFailureCallback loadAssetFailureCallback)
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: this(loadAssetSuccessCallback, loadAssetFailureCallback, null)
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{
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}
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/// <summary>
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/// 初始化加载资源回调函数集的新实例。
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/// </summary>
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/// <param name="loadAssetSuccessCallback">加载资源成功回调函数。</param>
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/// <param name="loadAssetUpdateCallback">加载资源更新回调函数。</param>
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public LoadAssetCallbacks(LoadAssetSuccessCallback loadAssetSuccessCallback, LoadAssetUpdateCallback loadAssetUpdateCallback)
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: this(loadAssetSuccessCallback, null, loadAssetUpdateCallback)
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{
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}
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/// <summary>
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/// 初始化加载资源回调函数集的新实例。
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/// </summary>
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/// <param name="loadAssetSuccessCallback">加载资源成功回调函数。</param>
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/// <param name="loadAssetFailureCallback">加载资源失败回调函数。</param>
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/// <param name="loadAssetUpdateCallback">加载资源更新回调函数。</param>
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public LoadAssetCallbacks(LoadAssetSuccessCallback loadAssetSuccessCallback, LoadAssetFailureCallback loadAssetFailureCallback, LoadAssetUpdateCallback loadAssetUpdateCallback)
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{
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if (loadAssetSuccessCallback == null)
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{
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throw new GameFrameworkException("Load asset success callback is invalid.");
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}
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_loadAssetSuccessCallback = loadAssetSuccessCallback;
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_loadAssetFailureCallback = loadAssetFailureCallback;
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_loadAssetUpdateCallback = loadAssetUpdateCallback;
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}
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/// <summary>
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/// 获取加载资源成功回调函数。
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/// </summary>
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public LoadAssetSuccessCallback LoadAssetSuccessCallback
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{
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get
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{
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return _loadAssetSuccessCallback;
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}
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}
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/// <summary>
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/// 获取加载资源失败回调函数。
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/// </summary>
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public LoadAssetFailureCallback LoadAssetFailureCallback
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{
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get
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{
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return _loadAssetFailureCallback;
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}
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}
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/// <summary>
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/// 获取加载资源更新回调函数。
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/// </summary>
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public LoadAssetUpdateCallback LoadAssetUpdateCallback
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{
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get
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{
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return _loadAssetUpdateCallback;
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}
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}
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}
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}
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