37 lines
936 B
C#
37 lines
936 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Launcher
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{
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/// <summary>
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/// 热更UI定义。
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/// </summary>
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public class UIDefine
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{
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public static readonly string UILoadUpdate = "UILoadUpdate";
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public static readonly string UILoadTip = "UILoadTip";
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/// <summary>
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/// 注册ui
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/// </summary>
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/// <param name="list"></param>
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public static void RegisterUI(Dictionary<string, string> list)
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{
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if (list == null)
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{
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Debug.LogError("[UIManager]list is null");
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return;
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}
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if (!list.ContainsKey(UILoadUpdate))
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{
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list.Add(UILoadUpdate, $"AssetLoad/{UILoadUpdate}");
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}
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if (!list.ContainsKey(UILoadTip))
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{
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list.Add(UILoadTip, $"AssetLoad/{UILoadTip}");
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}
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}
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}
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} |