%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &420810420681857125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1642957147320329496} - component: {fileID: 3828259093571019030} - component: {fileID: 9070216562020547180} m_Layer: 0 m_Name: RinNumber_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1642957147320329496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420810420681857125} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2491087471395270840} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3828259093571019030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420810420681857125} m_Mesh: {fileID: -144788898125232065, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} --- !u!23 &9070216562020547180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420810420681857125} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -5739787032862364434, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2491087471395270843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2491087471395270840} - component: {fileID: 2491087471395270841} m_Layer: 0 m_Name: MeshSettingRoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2491087471395270840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2491087471395270843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7941036075082299277} - {fileID: 1642957147320329496} m_Father: {fileID: 2491087471554518745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2491087471395270841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2491087471395270843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de1cb1ba93432fe49849a67e0f6448aa, type: 3} m_Name: m_EditorClassIdentifier: m_removeAtBuild: 0 m_meshSettings: - m_targetLevel: 0 m_meshRenderers: - {fileID: 2803612546694085780} - {fileID: 9070216562020547180} --- !u!1 &2491087471554518744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2491087471554518745} - component: {fileID: 5863494473487378807} m_Layer: 0 m_Name: MeshSettingMiniTest2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2491087471554518745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2491087471554518744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.0000002, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2491087471395270840} - {fileID: 3288042468952730113} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5863494473487378807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2491087471554518744} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1027a8dd1225d60469ef7ad3e13817e9, type: 3} m_Name: m_EditorClassIdentifier: m_ChunkSize: 8 m_LODDistance: 0.3 m_CullDistance: 0.01 m_MinObjectSize: 0 m_BatcherTypeStr: Unity.HLODSystem.MaterialPreservingBatcher, HLODEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SimplifierTypeStr: Unity.HLODSystem.Simplifier.None, HLODEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_StreamingTypeStr: Unity.HLODSystem.Streaming.Unsupported, HLODEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SimplifierOptions: m_SerializeItems: [] m_BatcherOptions: m_SerializeItems: [] m_StreamingOptions: m_SerializeItems: - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"OutputDirectory","Data":"Assets/"}' - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"PCCompression","Data":25}' - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"WebGLCompression","Data":12}' - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"AndroidCompression","Data":47}' - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"iOSCompression","Data":33}' - Type: Unity.HLODSystem.SerializableDynamicObject+SerializeItem`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], HLOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Data: '{"Name":"tvOSCompression","Data":48}' m_generatedObjects: [] m_convertedPrefabObjects: [] --- !u!1 &3729367254098601680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5533020393508592567} - component: {fileID: 2900031521805146459} - component: {fileID: 5774329289769717138} m_Layer: 0 m_Name: RinNumber_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5533020393508592567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3729367254098601680} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3288042468952730113} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2900031521805146459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3729367254098601680} m_Mesh: {fileID: -144788898125232065, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} --- !u!23 &5774329289769717138 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3729367254098601680} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -5739787032862364434, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5778965047253117466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7941036075082299277} - component: {fileID: 8303656414392891112} - component: {fileID: 2803612546694085780} m_Layer: 0 m_Name: RinNumber_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7941036075082299277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5778965047253117466} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2491087471395270840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8303656414392891112 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5778965047253117466} m_Mesh: {fileID: -6560203659621437417, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} --- !u!23 &2803612546694085780 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5778965047253117466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 8176490715288428091, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6463998264595606662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3288042468952730113} - component: {fileID: 1679891925454471897} m_Layer: 0 m_Name: MeshSettingRoot (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3288042468952730113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6463998264595606662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 9.83} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7127580426228183051} - {fileID: 5533020393508592567} m_Father: {fileID: 2491087471554518745} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1679891925454471897 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6463998264595606662} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de1cb1ba93432fe49849a67e0f6448aa, type: 3} m_Name: m_EditorClassIdentifier: m_removeAtBuild: 0 m_meshSettings: - m_targetLevel: 0 m_meshRenderers: - {fileID: 2642283020094948153} - m_targetLevel: 1 m_meshRenderers: - {fileID: 5774329289769717138} --- !u!1 &6964458082145466089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7127580426228183051} - component: {fileID: 238517459384936772} - component: {fileID: 2642283020094948153} m_Layer: 0 m_Name: RinNumber_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7127580426228183051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6964458082145466089} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3288042468952730113} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &238517459384936772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6964458082145466089} m_Mesh: {fileID: -6560203659621437417, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} --- !u!23 &2642283020094948153 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6964458082145466089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 8176490715288428091, guid: bef74881dffda3b4ca366dd62b4403a3, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}