12 lines
364 B
C#
12 lines
364 B
C#
using UnityEditor;
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using Pathfinding.RVO;
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namespace Pathfinding {
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[CustomEditor(typeof(RVONavmesh))]
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public class RVONavmeshEditor : EditorBase {
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protected override void Inspector () {
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EditorGUILayout.HelpBox("This component is deprecated. The RVOSimulator now has an option to take the navmesh into account automatically.", MessageType.Warning);
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}
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}
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}
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