2025-04-21 21:14:23 +08:00

12 lines
295 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using YooAsset;
public static class HandleBaseExtension
{
public static bool IsSucceed(this HandleBase thisHandle)
{
return thisHandle.IsDone && thisHandle.Status == EOperationStatus.Succeed;
}
}