2025-04-21 21:14:23 +08:00

24 lines
534 B
C#

using System;
using Cysharp.Threading.Tasks;
using Launcher;
using TEngine;
namespace Procedure
{
public class ProcedureStartGame : ProcedureBase
{
public override bool UseNativeDialog { get; }
protected override void OnEnter(IFsm<IProcedureModule> procedureOwner)
{
base.OnEnter(procedureOwner);
StartGame().Forget();
}
private async UniTaskVoid StartGame()
{
await UniTask.Yield();
LauncherMgr.HideAll();
}
}
}