12 lines
295 B
C#
12 lines
295 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using YooAsset;
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public static class HandleBaseExtension
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{
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public static bool IsSucceed(this HandleBase thisHandle)
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{
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return thisHandle.IsDone && thisHandle.Status == EOperationStatus.Succeed;
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}
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} |