2025-04-21 21:14:23 +08:00

24 lines
662 B
C#

using UnityEngine;
namespace YooAsset
{
[CreateAssetMenu(fileName = "YooAssetSettings", menuName = "YooAsset/Create YooAsset Settings")]
internal class YooAssetSettings : ScriptableObject
{
/// <summary>
/// YooAsset文件夹名称
/// </summary>
public string DefaultYooFolderName = "yoo";
/// <summary>
/// 资源清单前缀名称(默认为空)
/// </summary>
public string PackageManifestPrefix = string.Empty;
/// <summary>
/// 构建输出文件夹名称
/// </summary>
public const string OutputFolderName = "OutputCache";
}
}