48 lines
1.7 KiB
C#

using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
namespace Pathfinding {
[CustomEditor(typeof(ProceduralGraphMover))]
[CanEditMultipleObjects]
public class ProceduralGridMoverEditor : EditorBase {
GUIContent[] graphLabels = new GUIContent[32];
protected override void Inspector () {
// Make sure the AstarPath object is initialized and the graphs are loaded, this is required to be able to show graph names in the mask popup
AstarPath.FindAstarPath();
for (int i = 0; i < graphLabels.Length; i++) {
if (AstarPath.active == null || AstarPath.active.data.graphs == null || i >= AstarPath.active.data.graphs.Length || AstarPath.active.data.graphs[i] == null) {
graphLabels[i] = new GUIContent("Graph " + i + (i == 31 ? "+" : ""));
} else {
graphLabels[i] = new GUIContent(AstarPath.active.data.graphs[i].name + " (graph " + i + ")");
}
}
Popup("graphIndex", graphLabels, "Graph");
PropertyField("target");
// Only show the update distance field if the graph is a grid graph, or if we are not sure which graph type it is
var graphIndexProp = FindProperty("graphIndex");
bool showField = true;
if (!graphIndexProp.hasMultipleDifferentValues && AstarPath.active != null) {
var graphIndex = graphIndexProp.intValue;
if (graphIndex >= 0 && graphIndex < AstarPath.active.data.graphs.Length) {
var graph = AstarPath.active.data.graphs[graphIndex];
if (graph is GridGraph) {
// NOOP
} else if (graph is RecastGraph) {
showField = false;
} else {
EditorGUILayout.HelpBox("The selected graph is not a grid, layered grid or recast graph", MessageType.Warning);
}
}
}
if (showField) {
PropertyField("updateDistance");
}
}
}
}