13 lines
484 B
C#
13 lines
484 B
C#
using UnityEditor;
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using Pathfinding.RVO;
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namespace Pathfinding {
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[CustomEditor(typeof(RVOSquareObstacle))]
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[CanEditMultipleObjects]
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public class RVOSquareObstacleEditor : EditorBase {
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protected override void Inspector () {
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EditorGUILayout.HelpBox("This component is deprecated. Local avoidance colliders never worked particularly well and the performance was poor. Modify the graphs instead so that pathfinding takes obstacles into account.", MessageType.Warning);
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}
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}
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}
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