2025-04-21 21:14:23 +08:00

60 lines
1.4 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
[Serializable]
internal struct DebugOperationInfo : IComparer<DebugOperationInfo>, IComparable<DebugOperationInfo>
{
/// <summary>
/// 任务名称
/// </summary>
public string OperationName;
/// <summary>
/// 任务说明
/// </summary>
public string OperationDesc;
/// <summary>
/// 优先级
/// </summary>
public uint Priority;
/// <summary>
/// 任务进度
/// </summary>
public float Progress;
/// <summary>
/// 任务开始的时间
/// </summary>
public string BeginTime;
/// <summary>
/// 处理耗时(单位:毫秒)
/// </summary>
public long ProcessTime;
/// <summary>
/// 任务状态
/// </summary>
public string Status;
/// <summary>
/// 子任务列表
/// TODO : Serialization depth limit 10 exceeded
/// </summary>
public List<DebugOperationInfo> Childs;
public int CompareTo(DebugOperationInfo other)
{
return Compare(this, other);
}
public int Compare(DebugOperationInfo a, DebugOperationInfo b)
{
return string.CompareOrdinal(a.OperationName, b.OperationName);
}
}
}