using UnityEngine; namespace Pathfinding.Drawing { /// /// Collections of colors. /// /// The easiest way to use this class is to import it with a "using" statement: /// /// /// using Palette = Pathfinding.Drawing.Palette.Colorbrewer.Set1; /// /// class PaletteTest : MonoBehaviour { /// public void Update () { /// Draw.Line(new Vector3(0, 0, 0), new Vector3(1, 1, 1), Palette.Orange); /// } /// } /// /// /// Note: This class has relatively few color collections at the moment. More will be added in the future. /// public static class Palette { /// Pure colors public static class Pure { public static readonly Color Yellow = new Color(1, 1, 0, 1); public static readonly Color Clear = new Color(0, 0, 0, 0); public static readonly Color Grey = new Color(0.5f, 0.5f, 0.5f, 1); public static readonly Color Magenta = new Color(1, 0, 1, 1); public static readonly Color Cyan = new Color(0, 1, 1, 1); public static readonly Color Red = new Color(1, 0, 0, 1); public static readonly Color Black = new Color(0, 0, 0, 1); public static readonly Color White = new Color(1, 1, 1, 1); public static readonly Color Blue = new Color(0, 0, 1, 1); public static readonly Color Green = new Color(0, 1, 0, 1); } /// /// Colorbrewer colors. /// See: http://colorbrewer2.org/ /// public static class Colorbrewer { /// Set 1 - Qualitative public static class Set1 { public static readonly Color Red = new Color(228/255f, 26/255f, 28/255f, 1); public static readonly Color Blue = new Color(55/255f, 126/255f, 184/255f, 1); public static readonly Color Green = new Color(77/255f, 175/255f, 74/255f, 1); public static readonly Color Purple = new Color(152/255f, 78/255f, 163/255f, 1); public static readonly Color Orange = new Color(255/255f, 127/255f, 0/255f, 1); public static readonly Color Yellow = new Color(255/255f, 255/255f, 51/255f, 1); public static readonly Color Brown = new Color(166/255f, 86/255f, 40/255f, 1); public static readonly Color Pink = new Color(247/255f, 129/255f, 191/255f, 1); public static readonly Color Grey = new Color(153/255f, 153/255f, 153/255f, 1); } /// Blues - Sequential public static class Blues { static readonly Color[] Colors = new Color[] { new Color(43/255f, 140/255f, 190/255f), new Color(166/255f, 189/255f, 219/255f), new Color(43/255f, 140/255f, 190/255f), new Color(236/255f, 231/255f, 242/255f), new Color(166/255f, 189/255f, 219/255f), new Color(43/255f, 140/255f, 190/255f), new Color(241/255f, 238/255f, 246/255f), new Color(189/255f, 201/255f, 225/255f), new Color(116/255f, 169/255f, 207/255f), new Color(5/255f, 112/255f, 176/255f), new Color(241/255f, 238/255f, 246/255f), new Color(189/255f, 201/255f, 225/255f), new Color(116/255f, 169/255f, 207/255f), new Color(43/255f, 140/255f, 190/255f), new Color(4/255f, 90/255f, 141/255f), new Color(241/255f, 238/255f, 246/255f), new Color(208/255f, 209/255f, 230/255f), new Color(166/255f, 189/255f, 219/255f), new Color(116/255f, 169/255f, 207/255f), new Color(43/255f, 140/255f, 190/255f), new Color(4/255f, 90/255f, 141/255f), new Color(241/255f, 238/255f, 246/255f), new Color(208/255f, 209/255f, 230/255f), new Color(166/255f, 189/255f, 219/255f), new Color(116/255f, 169/255f, 207/255f), new Color(54/255f, 144/255f, 192/255f), new Color(5/255f, 112/255f, 176/255f), new Color(3/255f, 78/255f, 123/255f), new Color(255/255f, 247/255f, 251/255f), new Color(236/255f, 231/255f, 242/255f), new Color(208/255f, 209/255f, 230/255f), new Color(166/255f, 189/255f, 219/255f), new Color(116/255f, 169/255f, 207/255f), new Color(54/255f, 144/255f, 192/255f), new Color(5/255f, 112/255f, 176/255f), new Color(3/255f, 78/255f, 123/255f), new Color(255/255f, 247/255f, 251/255f), new Color(236/255f, 231/255f, 242/255f), new Color(208/255f, 209/255f, 230/255f), new Color(166/255f, 189/255f, 219/255f), new Color(116/255f, 169/255f, 207/255f), new Color(54/255f, 144/255f, 192/255f), new Color(5/255f, 112/255f, 176/255f), new Color(4/255f, 90/255f, 141/255f), new Color(2/255f, 56/255f, 88/255f), }; /// Returns a color for the specified class. /// Number of classes. Must be between 1 and 9. /// Index of the color class. Must be between 0 and classes-1. public static Color GetColor (int classes, int index) { if (index < 0 || index >= classes) throw new System.ArgumentOutOfRangeException("index", "Index must be less than classes and at least 0"); if (classes <= 0 || classes > 9) throw new System.ArgumentOutOfRangeException("classes", "Only up to 9 classes are supported"); return Colors[(classes - 1)*classes/2 + index]; } } } } }